About
If you’re reading this, you arrived at my site via some old, dying link or you were lost. Either way, welcome to my nearly new and improved portfolio blog. My name is Bryan and I’m the unfortunate owner of this site. The Internet feeds the narcissistic needs of humanity, and I’m not going to be left out. After all I’m just as needy of accolades as the next guy or gal. Here is my art, growing pains and all.
Over the last 15 years, I’ve dabbled in digital art and drawing. Before that time, I used my trusty #2 lead pencil or a nice black pen on scrap paper. I won’t bore you with the awful work I did ten years ago. I will, hopefully, delight your eyes with my current work. Art quality is a subjective thing and so taste varies as much as weather and politics. How much you enjoy my work is directly correlated to how cool you are. Don’t be un-cool.
Since I’m about as interesting as a bean and cheese burrito, I’ll get to something a little more interesting.
More than you ever wanted to know about Dungeon Knights web-comic
This comic is my attempt to join together the best elements of superhero team comics within a fantasy setting. Team comics have all sorts of great adventures against aliens, villainous groups, and global (or cosmic) threats. I wanted that feel too. My biggest beef with typical fantasy story lines is they are so epic and catastrophic that continuing a story afterwards pales in comparison to the original. The plots tend towards avenging the death of the hero’s father by his uncle or other family member. Or it deals with stopping the evil army from conquering the world with some evil device. I wanted less world-shattering events and more potential to continue the adventurous wanderings of our band of heroes. That’s not to say I won’t tap these tried and true plots. They’ll just be a wee bit smaller in scale.
You see, that was the plan. Now the comic is just a hackneyed attempt to get someone to ‘play’ my home-made adventure stories and to suffer with my humor. Neither of which are particularly popular by Hollywood standards. They say even average quality product can seem wonderful with the right marketing. Ah ha! I know a bit about marketing and the need for a unique selling point.
The original main unique selling point for the comic was making fun of d20 epic play rules. One of the first things to give way in this plan was the failure of my epic-level home game. It didn’t last. Second, any time I think of epic-level heroes, I need to know how they got there. Thus the long, long journey to the Secret Enemy was born. By that time, the party should be sufficiently epic in abilities and I can start the real jokes. Of course, epic-level rules have died already and after eight years of stories, the comic may not be funny anymore. We’ll see. Until then, I’ll just make fun of a lack of dungeon toilets, oppressive box text, and NPC feelings.
Did any of that make sense? If not, keep reading the other posts on this site. For some reason, I have way too much to say about this topic.
What is d30 Randomness?
A little bird told me about our local paper's contest to find the next artist for the Sunday comics. I had to enter the contest. To be fair, I've never won an art contest. I think my best ranking is second place. Anyway, the rules were simple, create four cartoons to the dimensions they specified...in color. The reviewers shifted through 80 entries and picked a winner. As you might have guessed, I didn't win nor make the list of ten runner ups. What do I do with four done comics? If you're like me with a website for a struggling, inconsistent web-comic you'll post it there. The only theme for the this comic is San Diego -- insights I gained from an entire life living here. I might as well post a few other gags under that comic. This comic won't have a regular schedule...it's filler and a place for random ideas.